![]() Here, you’re back to having to wait for an animation to finish before you can start a new one. Most games by this time had some kind of transitional animation to go from walking to shooting a gun somewhat seamlessly. Second, again probably because of memory, the frames used for the animation are limited. I presume this had something to do with memory limits, but every fella is a clone of every other fella. First, every bad guy in a stage looks the same. Not to their credit, the characters end up being some of the jerkiest, unimaginative ones in memory. To their credit, the game does look nice for an SNES title. Actors were brought in, filmed in front of a bluescreen, and that source footage makes up the character animation. Timecop car full#TimeCop’s claim to fame are its digitized characters, a fad that was in full force on the PCs, but ended up being a rarity for the consoles. If this arch-nemesis has fucked up time so thoroughly that everyone throughout all of history looks identical and does his bidding… would it be defeatist to just give up? Cause I think that’s what I’d be doing. Its also an excuse for the levels to be populated with the villain’s henchmen, and for you to have to fight endlessly up multiple platformed levels. It’s an excuse for your character to Quantum Leap around against his will, and travel to a smorgasbord of historical eras. At some point he altered time to make himself some kind of world-reaching despot, and for whatever reason, decides to challenge you to a duel through time. Instead, you return home after setting right the events from the film, and find that the creator of time travel has suddenly gone batshit. It’s a paradox that pretty much ruins the hope or purpose of a “Time Enforcement Commission,” so the game does away with all that. The game picks up directly after the end of the film, extending upon the concept that changes in time, once “fixed,” can simply be rechanged at an earlier point. The same basic concepts are behind this game, though the execution most certainly failed. Timecop car license#Good ol’ Jean Claude was one of many officers put in charge of stopping or reversing such changes in history, which was used as a license for lots of kickboxing, splits, and modern gunplay inside period sets. In the film, time travel has been invented, and the prospects of abusing it for financial gain are too great to be ignored or denied. TimeCop was a Van Damme vehicle, that for such a film, actually wasn’t that bad. That being said, I’m certainly not going to be wasting anyone’s time. However, I’ve made the mistake before of playing an unimpressive game and not reviewing it, and I know that if I don’t suck it up and do this now, I never will. ![]() ![]() Not even bad in a fun way, just purely and unconditionally putrid. I do not even remotely want to review TimeCop, as it is that bad of a game. ![]()
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